Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
1 |
21 |
Gain Enemy if Libbie Rice don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Libbie Rice's Contacts or Allies betrays Libbie Rice, ending Libbie Rice's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Libbie Rice's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Entertainer (Artist). |
5 |
35 |
Criticised a questionable political leader on Libbie Rice's homeworld, causing his downfall. Gain an Enemy |
5 |
35 |
Expose or are involved in a scandal of some sort. |