Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Gain Enemy if Libbie Withers don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Libbie Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Imperial trade restrictions force Libbie Withers out of business. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
35 |
Attacked by enemies that Libbie Withers easily defeat. |
6 |
35 |
Gain Enemy if Libbie Withers don't already have one. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |