Lilian Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 38 F 5 (-1) 4 (-1) 6 (0) 9 (1) 9 (1) 3 (-1)546993
Forceful, Entrepreneurial, Concrete thinking
 
Skills
Art (Performing) 0
Astrogation 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Pilot 0
Science (Space Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Scavenger 02
Agent Intelligence 02
Scholar Scientist 01
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Lost eye or limb. Owe 5,000 for medical bills.
2 22 Failed to qualify for Merchant Academy.
2 22 Became a Drifter (Scavenger).
2 23 Find Ancient Technology.
3 26 Continued as Drifter (Scavenger).
3 27 Suffer from a life-threatening illness.
4 27 Became a Agent (Intelligence).
4 29 An investigation takes on a dangerous turn.
4 29 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 31 Continued as Agent (Intelligence).
5 33 Lilian Steward's work ends up coming home with Lilian Steward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 33 Became a Scholar (Scientist).
6 37 Assigned to work on a secret project for a patron or organisation.
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