Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
22 |
Imperial trade restrictions force Lucille Sheils out of business. |
3 |
22 |
Became a Scholar (Scientist). |
3 |
23 |
A disaster leaves several injured, and others blame Lucille Sheils, forcing Lucille Sheils to leave Lucille Sheils's career. Gain a Rival. |
3 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
23 |
Failed to qualify for Law Enforcement (Agent). |
4 |
23 |
Became a Drifter (Wanderer). |
4 |
24 |
Betrayed by a friend. One of Lucille Sheils's Contacts or Allies betrays Lucille Sheils, ending Lucille Sheils's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
24 |
Became a Entertainer (Artist). |
5 |
26 |
Criticised a questionable political leader on Lucille Sheils's homeworld, causing his downfall. Gain an Enemy |
5 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Promoted to Entertainer (Artist) rank 1. |
6 |
28 |
Continued as Entertainer (Artist). |
6 |
30 |
Join homeworld’s celebrity circles |
6 |
30 |
Gain a contact |
7 |
32 |
Continued as Entertainer (Artist). |
7 |
36 |
Gained a contact. |
7 |
36 |
Promoted to Entertainer (Artist) rank 2. |