Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
24 |
Luella Bent's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A sudden war destroys Luella Bent's trade routes and contacts, forcing Luella Bent to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Luella Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |