Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Lyla Hennessy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Gained a contact. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Voluntarily left Scavenger |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Lyla Hennessy's Contacts or Allies betrays Lyla Hennessy, ending Lyla Hennessy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scout (Explorer). |
5 |
32 |
Severely injured. Owe 20,000 for medical bills. |
6 |
32 |
Switched to Merchant (Broker). |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |