Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Lyla Nichols is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Lyla Nichols's work ends up coming home with Lyla Nichols, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Lyla Nichols run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Merchant (Broker). |
5 |
30 |
Make an unexpected connection outside Lyla Nichols's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
36 |
Gained a contact. |