Able Spacehand Mable Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 38 F 2 (-2) 5 (-1) 1 (-2) 12 (2) 6 (0) 8 (0)251C68
Intelligent, Average
 
Skills
Athletics 0
Deception 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Grav) 1
Gun Combat 0
Gunner 0
Mechanic 2
Pilot 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand14
Navy Flight Able Spacehand11
 
Name Type Affinity Enmity Power Influence Species
Jonathan White Enemy 0 2 0 1 Dynchia (M/22)
Jonathan White fell on hard times.
Norman Heard Rival 2 0 0 4 Cassilldan (M/16)
Jules George Enemy 0 3 2 3 Cassilldan (M/19)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Mable Kennedy is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Mable Kennedy as an Enemy.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Mable Kennedy join a gambling circle on board.
3 26 Continued as Navy (Engineer/Gunner).
3 27 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Mable Kennedy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 34 Attempted to change assignments.
5 34 Switched to Navy (Flight) with previous rank.
5 35 Commanding officer takes an interest in Mable Kennedy's career.
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