Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Voluntarily left Diplomat |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Mammie Weakman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Mammie Weakman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mammie Weakman's faith. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
32 |
Gain Enemy if Mammie Weakman don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Mammie Weakman do not know what happened to Mammie Weakman. There is a gap in Mammie Weakman's memory. |