Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Margret Read's trade routes and contacts, forcing Margret Read to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Engineer/Gunner). |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Margret Read foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Margret Read foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |