Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Mary Pena easily defeat. |
1 |
21 |
Gain Enemy if Mary Pena don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Mary Pena run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Mary Pena come into conflict with a splinter group Mary Pena's own religion which maintains Mary Pena's version is the wrong one. Gain 1 Rivals. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Mary Pena do not know what happened to Mary Pena. There is a gap in Mary Pena's memory. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Mary Pena foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |