Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |