Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Matie Miles come into conflict with a splinter group Matie Miles's own religion which maintains Matie Miles's version is the wrong one. Gain 1 Rivals. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |