Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Maymie Lawson's work ends up coming home with Maymie Lawson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Drafted into Line/Crew |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Maymie Lawson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Gain Enemy if Maymie Lawson don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Maymie Lawson's Contacts or Allies betrays Maymie Lawson, ending Maymie Lawson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |