Settler Mettie Morris  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 38 F 5 (-1) 10 (1) 3 (-1) 7 (0) 10 (1) 7 (0)5A37A7
Innocent, Hesitant, Irritable
 
Skills
Admin 0
Advocate 1
Animals 0
Astrogation 0
Athletics (Endurance) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker) 0
Science (Social Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Barbarian 12
Citizen Colonist Settler22
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 21 Failed to qualify for Thief (Rogue).
2 21 Switched to Drifter (Barbarian).
2 24 Gained a contact.
2 25 Promoted to Drifter (Barbarian) rank 1.
3 25 Continued as Drifter (Barbarian).
3 29 Suffer from a life-threatening illness.
4 29 Became a Citizen (Colonist).
4 32 Political upheaval strikes Mettie Morris's homeworld, and Mettie Morris is caught up in the revolution.
4 33 Promoted to Citizen (Colonist) rank 1.
5 33 Continued as Citizen (Colonist).
5 35 Mettie Morris is rewarded for Mettie Morris's diligence or cunning.
5 37 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
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