Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Mettie Nealy and several others are captured and mistreated by the enemy. Gain Mettie Nealy's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Birth or Death involving a family member or close friend. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Returned to Marine (Ground Assault). |
3 |
25 |
Mettie Nealy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
A series of bad deals and decisions force Mettie Nealy into bankruptcy. Mettie Nealy salvages what Mettie Nealy can. |
5 |
27 |
Returned to Drifter (Wanderer). |
5 |
30 |
Betrayed by a friend. One of Mettie Nealy's Contacts or Allies betrays Mettie Nealy, ending Mettie Nealy's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Mettie Nealy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
32 |
Failed to qualify for Broker (Merchant). |
7 |
32 |
Switched to Drifter (Scavenger). |
7 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
36 |
Promoted to Drifter (Scavenger) rank 1. |