Minnie Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 38 F 6 (0) 7 (0) 11 (1) 3 (-1) 8 (0) 5 (-1)67B385
Easily led, Grateful
 
Skills
Admin 1
Animals 0
Art (Creative) 0
Astrogation 0
Broker 0
Carouse 0
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Sports) 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Broker 04
 
Name Type Affinity Enmity Power Influence Species
Vincent Johnson Enemy 0 2 3 2 Libert (M/71)
Vincent Johnson gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Became a Drifter (Scavenger).
1 21 Suffer from a life-threatening illness.
2 21 Became a Merchant (Broker).
2 24 Embroiled in legal trouble.
3 25 Continued as Merchant (Broker).
3 27 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 29 Continued as Merchant (Broker).
4 30 A good deal ensures Minnie Watts is living the high life for a few years.
5 33 Continued as Merchant (Broker).
5 34 Moved to a new world.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙