Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight). |
2 |
23 |
Miriam Weaver join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
A revolution, attack or other unusual event throws Miriam Weaver's life into chaos, forcing Miriam Weaver to leave the planet. |