Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Mossie Finnerty's Contacts or Allies betrays Mossie Finnerty, ending Mossie Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Failed to qualify for Star Marine (Marine). |
3 |
21 |
Returned to Drifter (Scavenger). |
3 |
23 |
A new romantic starts. Gain an Ally. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Became a Entertainer (Performer). |
5 |
29 |
Invited to take part in a controversial event or exhibition that injures Mossie Finnerty's social standing. |
5 |
30 |
Promoted to Entertainer (Performer) rank 1. |
6 |
30 |
Voluntarily left Performer |
6 |
30 |
Entered Merchant Academy with the Business curriculum. |
6 |
32 |
Become leader in social movement. |
6 |
32 |
Gain an Ally and an Enemy. |
6 |
32 |
Dropped out of the merchant academy. |
7 |
32 |
Continued as Entertainer (Performer). |
7 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Promoted to Entertainer (Performer) rank 2. |