Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Muriel Byrd join a gambling circle on board. |
3 |
27 |
Forced to continue current assignment |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Gain a contact. |
4 |
31 |
Forced to continue current assignment |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Severely injured. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Attempted a risky adventure and was sent to prison. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |