Craftsman Myrle Hennessy  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 38 F 3 (-1) 8 (0) 6 (0) 7 (0) 9 (1) 4 (-1)386794
Eloquent, Rude, Clear Complexion
 
Skills
Athletics 0
Carouse 1
Drive (Mole) 1
Electronics 0
Engineer (Power) 1
Flyer 0
Gambler 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Bludgeon) 1
Profession (Hostile Environment/Underwater) 1
Science (Life Sciences) 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman45
 
Name Type Affinity Enmity Power Influence Species
Mat Freeman Rival 1 6 1 2 Humaniti (M/34)
Very bad falling out.
Isaac Taylor Contact 0 1 3 1 Darmine (M/16)
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Myrle Hennessy's business expands, Myrle Hennessy's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 23 Moved to a new world.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 27 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Citizen (Worker) rank 3.
4 30 Continued as Citizen (Worker).
4 33 Myrle Hennessy learn something Myrle Hennessy should not have – a corporate secret, a political scandal – which Myrle Hennessy can profit from illegally.
4 33 Gain a criminal contact.
5 34 Continued as Citizen (Worker).
5 36 Hard times caused by a lack of interstellar trade costs Myrle Hennessy Myrle Hennessy's job.
5 38 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
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