Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
28 |
Promoted to Scholar (Scientist) rank 1. |
4 |
28 |
Voluntarily left Scientist |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Returned to Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Myrtle Brewer easily defeat. |
4 |
30 |
Gain Enemy if Myrtle Brewer don't already have one. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Moved to a new world. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |