Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Nanie Walsh's business expands, Nanie Walsh's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
A revolution, attack or other unusual event throws Nanie Walsh's life into chaos, forcing Nanie Walsh to leave the planet. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Nanie Walsh is blamed for an accident that causes the death of several crew members. Nanie Walsh's guilt drives Nanie Walsh to excel. |
4 |
28 |
Failed to qualify for Star Marine (Marine). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Survived a risky adventure but gained nothing. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Nanie Walsh easily defeat. |
5 |
36 |
Gain Enemy if Nanie Walsh don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |