Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Nevada Ramirez have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Nevada Ramirez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nevada Ramirez fail to help. Gain an Enemy. |
2 |
23 |
Nevada Ramirez's ship is damaged, and Nevada Ramirez have to hitch-hike Nevada Ramirez's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Nevada Ramirez's Contacts or Allies betrays Nevada Ramirez, ending Nevada Ramirez's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |