Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Nonie Duncan went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Nonie Duncan's work ends up coming home with Nonie Duncan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
32 |
A police detective or rival criminal forces Nonie Duncan to flee and vows to hunt Nonie Duncan down. Gain an Enemy. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Nonie Duncan's Contacts or Allies betrays Nonie Duncan, ending Nonie Duncan's career. That Contact or Ally becomes a Rival or Enemy. |