Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Surveyor). |
2 |
31 |
Ocie Ramirez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ocie Ramirez fail to help. Gain an Enemy. |
2 |
31 |
Ocie Ramirez have no idea what happened to Ocie Ramirez – they found Ocie Ramirez's ship drifting on the fringes of friendly space. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Switched to Scout (Explorer) with previous rank. |
3 |
33 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
33 |
Failed to qualify for Pirate (Rogue). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
37 |
Given advanced training in a specialist field |
4 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |