Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Oma Sweet's scout ship is one of the first on the scene to rescue the survivors of a disaster but Oma Sweet fail to help. Gain an Enemy. |
2 |
23 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Oma Sweet's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Oma Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
34 |
Oma Sweet's business expands, Oma Sweet's corporation grows, or the colony thrives. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
38 |
Oma Sweet is rewarded for Oma Sweet's diligence or cunning. |
6 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |