Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
Make an unexpected connection outside Opal Montgomery's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
28 |
Opal Montgomery do not know what happened to Opal Montgomery. There is a gap in Opal Montgomery's memory. |
5 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Opal Montgomery's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
A new romantic starts. Gain an Ally. |