Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Ottilie McGrath's work ends up coming home with Ottilie McGrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Survived a risky adventure but gained nothing. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Thief (Rogue). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
29 |
Offered job by a patron. Now owe him a favor. |
6 |
32 |
Became a Merchant (Broker). |
6 |
33 |
Given advanced training in a specialist field |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |