Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Drafted into Surveyor |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Samantha Willoby's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Samantha Willoby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Opponents of Samantha Willoby's belief system ambush Samantha Willoby. |
5 |
34 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Samantha Willoby's work ends up coming home with Samantha Willoby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |