Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Sara Lowther foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Artist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |