Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Sheila Jacobs do not know what happened to Sheila Jacobs. There is a gap in Sheila Jacobs's memory. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Sheila Jacobs don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Sheila Jacobs's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sheila Jacobs fail to help. Gain an Enemy. |
4 |
32 |
Sheila Jacobs have no idea what happened to Sheila Jacobs – they found Sheila Jacobs's ship drifting on the fringes of friendly space. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Sheila Jacobs spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Sheila Jacobs have no idea what happened to Sheila Jacobs – they found Sheila Jacobs's ship drifting on the fringes of friendly space. |
5 |
38 |
Forced to muster out. |