Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Sherri Barnes's Contacts or Allies betrays Sherri Barnes, ending Sherri Barnes's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Sherri Barnes is rewarded for Sherri Barnes's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
27 |
Became a Merchant (Broker). |
4 |
29 |
A good deal ensures Sherri Barnes is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Sherri Barnes's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |