Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Shigu Kagikiimkir have no idea what happened to Shigu Kagikiimkir – they found Shigu Kagikiimkir's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Shigu Kagikiimkir aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
34 |
Moved to a new world. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |