Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
29 |
A rival researcher blackens Shirley Lynch's name or steals Shirley Lynch's research. Gain a Rival. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
30 |
A disaster leaves several injured, and others blame Shirley Lynch, forcing Shirley Lynch to leave Shirley Lynch's career. Gain a Rival. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Scout (Explorer). |
5 |
34 |
Shirley Lynch have no idea what happened to Shirley Lynch – they found Shirley Lynch's ship drifting on the fringes of friendly space. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
36 |
Moved to a new world. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |