Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A good deal ensures Sigrid Credge is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Sigrid Credge's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Sigrid Credge faith is shaken. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
30 |
Opponents of Sigrid Credge's belief system ambush Sigrid Credge. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Became a Drifter (Scavenger). |
6 |
34 |
Sigrid Credge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
36 |
Lightly injured, no permanent damage. Fully recovered. |