Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Stacy Xavier's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Stacy Xavier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |