Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
27 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Suzanne Watton's work ends up coming home with Suzanne Watton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
32 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Suzanne Watton come into conflict with a splinter group Suzanne Watton's own religion which maintains Suzanne Watton's version is the wrong one. Gain 2 Rivals. |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
37 |
Nearly killed. Owe 30,000 for medical bills. |