Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Terra Shaw join a gambling circle on board. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
26 |
Terra Shaw is blamed for an accident that causes the death of several crew members. Terra Shaw's guilt drives Terra Shaw to excel. |
4 |
26 |
Failed to qualify for Merchant Academy. |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Scout (Surveyor). |
5 |
30 |
Terra Shaw's scout ship is one of the first on the scene to rescue the survivors of a disaster but Terra Shaw fail to help. Gain an Enemy. |
5 |
30 |
Terra Shaw inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
31 |
Continued as Scout (Surveyor). |
6 |
34 |
When dealing with an alien race, Terra Shaw have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
35 |
Forced to muster out. |