Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Theo Watkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Theo Watkins learn something Theo Watkins should not have – a corporate secret, a political scandal – which Theo Watkins can profit from illegally. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
30 |
A revolution, attack or other unusual event throws Theo Watkins's life into chaos, forcing Theo Watkins to leave the planet. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
Find Ancient Technology. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Encounter a Psionic institute. |
6 |
36 |
Tested for psionic powers |
6 |
38 |
Forced to muster out. |