Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Theo Webb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Unit is slaughtered in a disastrous battle, for which Theo Webb blame Theo Webb's commander. Gain commander as Enemy. |
3 |
21 |
Became a Scout (Explorer). |
3 |
25 |
Theo Webb's ship is damaged, and Theo Webb have to hitch-hike Theo Webb's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Given advanced training in a specialist field |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Theo Webb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
A notable academic consults with Theo Webb about a publication or documentary he is working on. Gain a Contact in academia. |