Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
25 |
A police detective or rival criminal forces Theresa McGhee to flee and vows to hunt Theresa McGhee down. Gain an Enemy. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Commanding officer takes an interest in Theresa McGhee's career. |
3 |
29 |
Attempt at commissioned failed. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Refuse to abuse Theresa McGhee's position for profit. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Theresa McGhee is blamed for an accident that causes the death of several crew members. Theresa McGhee's guilt drives Theresa McGhee to excel. |
6 |
34 |
Failed to qualify for Explorer (Scout). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Theresa McGhee's Contacts or Allies betrays Theresa McGhee, ending Theresa McGhee's career. That Contact or Ally becomes a Rival or Enemy. |