Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Severely injured. Fully recovered. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Rewarded for a successful mission. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
26 |
Became a Scholar (Scientist). |
4 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
30 |
Continued as Scholar (Scientist). |
5 |
32 |
Entangled in a bureaucratic or legal morass that distracts Thomas West from Thomas West's work. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
Attempted a risky adventure and was injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |