Intern Tommie Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 38 F 4 (-1) 6 (0) 5 (-1) 3 (-1) 10 (1) 10 (1)4653AA
Coherent
 
Skills
Athletics 0
Deception 0
Electronics 0
Flyer 0
Gun Combat 0
Language 0
Mechanic 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Rogue Thief 01
Agent Law Enforcement Rookie02
Noble Diplomat Intern01
 
Name Type Affinity Enmity Power Influence Species
Maurine Raycraft Enemy 0 2 0 4 Kargol (F/36)
Pleasant Lite Enemy 0 2 0 0 Kargol (M/49)
Hortense Peaton Enemy 0 1 1 2 Kargol (F/76)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 22 Crime pays off. Gain victim as Enemy.
2 22 Attempted to change assignments.
2 22 Switched to Rogue (Thief) with previous rank.
2 25 A police detective or rival criminal forces Tommie Askew to flee and vows to hunt Tommie Askew down. Gain an Enemy.
3 25 Failed to qualify for Field Researcher (Scholar).
3 25 Submitted to the draft.
3 25 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 An investigation takes on a dangerous turn.
3 29 Tommie Askew's work ends up coming home with Tommie Askew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Continued as Agent (Law Enforcement).
4 33 Hard times caused by a lack of interstellar trade costs Tommie Askew's job.
5 33 Became a Noble (Diplomat) with the new title Intern.
5 37 Tommie Askew reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Tommie Askew sponge off Tommie Askew's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
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