Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Scarred. Fully recovered. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Uncover a major conspiracy against Toni Richards's employers. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Toni Richards's work ends up coming home with Toni Richards, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Scarred. Owe 2,500 for medical bills. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Toni Richards aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |