Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Scout (Explorer). |
3 |
27 |
Spend several years jumping from world to world in Uirsirkhu's scout ship. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
31 |
When dealing with an alien race, Uirsirkhu botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Uirsirkhu's ship is damaged, and Uirsirkhu have to hitch-hike Uirsirkhu's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
33 |
Uirsirkhu's ship is damaged, and Uirsirkhu have to hitch-hike Uirsirkhu's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
33 |
Entered Merchant Academy with the Business curriculum. |
6 |
34 |
Join a social movement. |
6 |
37 |
Graduated with honors. |