Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Uk Larmesmer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Befriended by a senior agent. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Uk Larmesmer's work ends up coming home with Uk Larmesmer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Uk Larmesmer's Contacts or Allies betrays Uk Larmesmer, ending Uk Larmesmer's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
33 |
Become deeply involved in politics on Uk Larmesmer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
35 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |