Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Caught cheating in some fashion, advancing Ushkhi Miirgu Iimshi's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
20 |
Ushkhi Miirgu Iimshi's work is sabotaged by unknown parties. Ushkhi Miirgu Iimshi may salvage what Ushkhi Miirgu Iimshi can and give up. |
1 |
20 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Refuse to join a cheat in some fashion. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Ushkhi Miirgu Iimshi run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Ushkhi Miirgu Iimshi's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Given advanced training in a specialist field |