Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Severely injured. Owe 25,000 for medical bills. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Valeria Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Broker). |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Valeria Jemmy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
37 |
Nearly killed. Fully recovered. |