Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Vertie Mccoy's time in the scouts. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Vertie Mccoy's work ends up coming home with Vertie Mccoy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |